S_TimeDisplace

Displaces the Source clip by variable amounts in time depending on the brightness values of a Matte input. On AE, this effect should be applied directly to a clip because any prior effects on the same clip will be ignored.

In the Sapphire Time effects submenu.


Inputs:

Source:  The current layer.   The clip to be processed.

Matte:  Defaults to None.   Determines the amount of time displacement. Where the Matte is white the Source is time-shifted by a number of frames given by White Time Shift, and where it is black the Source is shifted by Black Time Shift. Gray areas are time-shifted by the appropriately interpolated amount. This input can be optionally blurred using the Blur Matte parameter. If this input is not provided, the Source input is used for the displacement matte instead.
        

Parameters:

Black Time Shift:   Default: -10,  Range: any.
Time shift by this many frames where the Matte is black.

White Time Shift:   Default: 10,  Range: any.
Time shift by this many frames where the Matte is white.

Shift Relative To:   Popup menu,  Default: Current Frame.
Selects relative or absolute time-shifting.
Frame 0:  Time shift to an absolute frame number, relative to frame 0.
Current Frame:  Time shift relative to the current frame.

Interp Frames:   Check-box,  Default: off.
Selects the method to use for non-integer frame number references. If disabled, the nearest integer frame number is used with no interpolation, which usually gives visible edges between the time slices. If enabled, a weighted interpolation is performed between the two nearest integer frame numbers, which smooths the results between the time slices.

Matte Use:   Popup menu,  Default: Luma.
Determines how the Matte input channels are used to make a monochrome matte.
Luma:  the luminance of the RGB channels is used.
Alpha:  only the Alpha channel is used.

Blur Matte:   Default: 20,  Range: 0 or greater.
Blurs the Matte input by this amount before using. This can be used to soften the edges or quantization artifacts of the matte, and smooth out the time displacements.

Opacity:   Popup menu,  Default: Normal.
Determines the method used for dealing with opacity/transparency.
All Opaque:  Use this option to render slightly faster when the input image is fully opaque with no transparency (alpha=1).
Normal:  Process opacity normally.
As Premult:  Process as if the image is already in premultiplied form (colors have been scaled by opacity). This option also renders slightly faster than Normal mode, but the results will also be in premultiplied form, which is sometimes less correct.

See Also:

GetFrame
TimeWarpRGB
MotionDetect
TimeSlice
FreezeFrame
JitterFrames
RandomEdits
ReverseEdits
ReverseClip
Sapphire Plug-ins Introduction


© 2007, GenArts, Inc. All rights reserved.