S_Rays
Generates beams of light emitting from the bright areas of
an input clip. Lower the Threshold parameter to generate rays from
more areas or raise it to generate rays from only the brightest
areas. Set the Rays Res parameter to 1/2 for faster rendering with
slightly softer rays.
In the Sapphire Lighting effects submenu.
Inputs:
-
Source: The current layer. The clip to be processed.
-
Background: Defaults to None. The clip to use as background.
-
Matte: Defaults to None. If provided, the ray colors are scaled by this
input. A monochrome matte can be used to choose a subset of areas
that will generate rays. If the Matte Type is set to
Color, a color matte input can be used to selectively adjust
the ray colors in different regions. This input can optionally be
blurred or inverted using the Blur Matte or Invert Matte parameters.
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