S_GlowAura

Generates radial colored aura lines following the gradient of the source clip. Raise the threshold parameter to produce glows in fewer areas. Adjust the Width, Frequency, Phase, and Twist parameters to make glows with different aura patterns.

In the Sapphire Lighting effects submenu.


Inputs:

Source:  The current layer.   The input clip that determines the glow locations and directions.

Background:  Defaults to None.   The clip to combine the glows with. If no background is given, the Source is also used as the Background.

Matte:  Defaults to None.   If provided, the source glow colors are scaled by this input. A monochrome matte can be used to choose a subset of Source areas that will generate glows. A color matte can be used to selectively adjust the glow colors in different regions. The matte is applied to the source before the glows are generated so it will not clip the resulting glows.
        

Parameters:

Brightness:   Default: 0.8,  Range: 0 or greater.
Scales the brightness of the glows.

Color:   Default rgb: [1 1 1].
Scales the color of the glows.

Outer Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of the glows at further distances from the source.

Glow Saturation:   Default: 1,  Range: -2 to 8.
Scales the saturation of the glow colors. Increase for more intense colors. Set to 0 for monochrome.

Threshold:   Default: 0,  Range: 0 to 1.
Glows will be generated from locations in the source clip that are brighter than this value. A value of 0.9 causes glows at only the brightest spots. A value of 0 causes glows on every non-black area.

Threshold Add Color:   Default rgb: [0 0 0].
This can be used to raise the threshold on a specific color and thereby reduce the glows generated on areas of the source clip containing that color.

Glow Width:   Default: 36,  Range: 0 or greater.
Scales the glow distance. This parameter can be adjusted using the Width Widget. Note that a zero glow width still enhances the bright areas; set the brightness parameter to zero if you want to pass the Source through unchanged.

Subpixel:   Check-box,  Default: off.
Enables glowing by subpixel widths. Use this for smoother animation of the Width parameters.

Frequency:   Default: 8,  Range: 0 or greater.
The frequency of the color pattern. Increase for more cycles through the spectrum.

Frequency Red:   Default: 1,  Range: 0 or greater.
Scales the red frequency.

Frequency Green:   Default: 1,  Range: 0 or greater.
Scales the green frequency.

Frequency Blue:   Default: 1,  Range: 0 or greater.
Scales the blue frequency.

Phase:   Default: 0,  Range: -5 to 5.
Shifts the color pattern.

Phase Speed:   Default: 1,  Range: any.
If non-zero, the color phase is automatically animated at this speed, causing the color pattern to flow over time.

Phase Red:   Default: 0.2,  Range: -5 to 5.
Shifts the red phase.

Phase Green:   Default: 0.1,  Range: -5 to 5.
Shifts the green phase.

Phase Blue:   Default: 0,  Range: -5 to 5.
Shifts the blue phase.

Twist:   Default: 1,  Range: any.
Adjusts the spiral direction of the radial lines.

Affect Alpha:   Default: 1,  Range: 0 or greater.
If this value is positive the output Alpha channel will include some opacity from the glows. The maximum of the red, green, and blue glow brightness is scaled by this value and combined with the background Alpha at each pixel.

Glow From Alpha:   Default: 0,  Range: 0 to 1.
Set to 1 to generate glows from the alpha channel of the source input instead of the RGB channels. In this case the glows will not pick up color from the source and will typically be brighter. Values between 0 and 1 interpolate between using the RGB and the Alpha.

Glow Under Source:   Default: 0,  Range: 0 to 1.
Set to 1 to composite the Source input over the glows.

Light Background:   Default: 0,  Range: 0 to 1.
Increase this to give a look of the glow casting light onto the background image. To see this more clearly you can also lower the Background Scale parameter or raise the Brightness parameter.

Source Opacity:   Default: 1,  Range: 0 to 1.
Scales the opacity of the Source input when combined with the glows. This does not affect the generation of the glows themselves.

Bg Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of the background. This parameter only has an effect if the background input is provided, and is visible due to a partially transparent Source image or a reduced Source Opacity parameter value.

Invert Matte:   Check-box,  Default: off.
If on, inverts the Matte input so the effect is applied to areas where the Matte is black instead of white. This has no effect unless the Matte input is provided.

Expand Borders:   Check-box,  Default: off.
If enabled, transparent borders are added to the input image before processing. This allows the result to include soft edges beyond the original image size. When off, the effect only occurs within the frame and the result will retain an edge at the borders. This parameter does not appear in FCP or DF because those applications don't support image expansion.

Opacity:   Popup menu,  Default: Normal.
Determines the method used for dealing with opacity/transparency.
All Opaque:  Use this option to render slightly faster when the input image is fully opaque with no transparency (alpha=1).
Normal:  Process opacity normally.
As Premult:  Process as if the image is already in premultiplied form (colors have been scaled by opacity). This option also renders slightly faster than Normal mode, but the results will also be in premultiplied form, which is sometimes less correct.

Show Glow Width: Check-box, Default: off.
Turns on or off the screen user interface for adjusting the Opacity parameter.This parameter only appears on AE and Premiere, where on-screen widgets are supported.

See Also:

Glow
GlowDist
GlowRainbow
GlowRings
GlowDarks
GlowOrthicon
GlowEdges
GlowNoise
Glint
PsykoStripes
PseudoColor
Sapphire Plug-ins Introduction


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