Areas of the source clip darker than the given threshold are blurred and
combined with the input clip to give a deep smoky look. Adjust the
Darkness, Width, and Threshold parameters to give different types of looks.
In the Sapphire Lighting effects submenu.
Source: The current layer. The input clip that determines the glow locations
and colors. This clip is also used as the background and the glows are
layered back onto it.
Background: Defaults to None. The clip to combine the glows with. If no background is
given, the Source is also used as the Background.
Matte: Defaults to None. If provided, the source glow colors are
scaled by this input. A monochrome matte can be used to choose
a subset of Source areas that will generate glows. A color matte
can be used to selectively adjust the glow colors in different
regions. The matte is applied to the source before the glows are
generated so it will not clip the resulting glows.
- Darkness: Default: 0.5, Range: 0 or greater.
The magnitude of the dark glows.
- Threshold: Default: 0.5, Range: 0 to 1.
Dark glows will be generated from locations in the
source clip that are darker than this value. A value of 0.1
causes glows at only the darkest areas. A value of 1.0 causes
glows on every non-white area.
- Glow Saturation: Default: 1, Range: -2 to 8.
Scales the saturation of the dark colors.
Increase for more intense colors.
- Glow Width: Default: 72, Range: 0 or greater.
Scales the glow distance. This and all the width
parameters can be adjusted using the Width Widget. Note that a zero
glow width still affects the dark areas; set the darkness parameter
to zero if you want to pass the Source through unchanged.
- Width X: Default: 1, Range: 0 or greater.
Scales the horizontal glow width. Set to 0 for vertical only.
- Width Y: Default: 1, Range: 0 or greater.
Scales the vertical glow width. Set to 0 for horizontal only.
- Subpixel: Check-box, Default: off.
Enables glowing by subpixel widths. Use this for
smoother animation of the Width parameters.
- Glow From Alpha: Default: 0, Range: 0 to 1.
Set to 1 to generate glows from the alpha channel
of the source input instead of the RGB channels. In this case the glows
will not pick up color from the source and will typically be brighter.
Values between 0 and 1 interpolate between using the RGB and the Alpha.
- Glow Under Source: Default: 0, Range: 0 to 1.
Set to 1 to composite the Source input over the glows.
- Source Opacity: Default: 1, Range: 0 to 1.
Scales the opacity of the Source input when
combined with the glows. This does not affect the generation
of the glows themselves.
- Bg Brightness: Default: 1, Range: 0 or greater.
Scales the brightness of the background input clip.
- Invert Matte: Check-box, Default: off.
If on, inverts the Matte input so the effect is applied
to areas where the Matte is black instead of white. This has no effect
unless the Matte input is provided.
Popup menu, Default: Normal.
Determines the method used for dealing with
- All Opaque: Use this option to render slightly faster when
the input image is fully opaque with no transparency (alpha=1).
- Normal: Process opacity normally.
- As Premult: Process as if the image is already in
premultiplied form (colors have been scaled by opacity). This option
also renders slightly faster than Normal mode, but the results will
also be in premultiplied form, which is sometimes less correct.
- Show Glow Width: Check-box, Default: off.
Turns on or off the screen user interface for adjusting the
Opacity parameter.This parameter only appears on AE and Premiere,
where on-screen widgets are supported.
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